S&SHARK.

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317.727.1759

cassandratrissler@gmail.com

www.cassandratrissler.com

đź“ŤAtlanta, GA

Education

Savannah College of Art and Design

Bachelor of Fine Arts

Cum Laude  • 2013

Skills

• Lean UX + Agile Methodology

• Design Systems + UI Kits

• Prototyping + Wireframing

• Responsive Design + Mobile

• User Research + Data Synthesis

• Usability Validation + Heuristic Evaluation 

• Accessibility + Sustainability

• Conversational UX

• Art Direction

• Visuals + Branding

• Motion + Interactive Design

• Documentation

Program Proficiencies

• Lean UX + Agile Methodology

• Design Systems + UI Kits

• Prototyping + Wireframing

• Responsive Design + Mobile

• User Research + Data Synthesis

• Usability Testing + Accessibility

• Conversational UX

• Art Direction

• Visuals + Branding

• Motion + Interactive Design

• Documentation

Extracurriculars

• ContactPoint Afterschool Arts Teacher

2024-Present

• Splatter Studio Floor Artist

2024-Present

• MAGFest VRcade supervisor

2018-2020

• IDSI VR game events manager

2017-2020

Cassandra Trissler

User Experience Designer

I am a multi-faceted UX Designer with 8+ years of experience working at a wide range of creative agencies. My proficiencies in self-evident design, user-focused results, and collaborative processes make me an exemplary member of any creative team. 

I have a keen eye for detail, a diverse creative background, and a love for not only making things work, but work exceptionally well. 

My previous professional forays have given me an abundance of varied experiences and skillsets in such fields as Animation, Digital Advertising, Graphic Design, Illustration, Game Design, Courseware, Web Design, and coding.

317.727.1759

cassandratrissler@gmail.com

www.cassandratrissler.com

đź“ŤAtlanta, GA

Education

Savannah College of Art and Design

Bachelor of Fine Arts

Cum Laude  • 2013

Skills

• Lean UX + Agile Methodology

• Design Systems + UI Kits

• Prototyping + Wireframing

• Responsive Design + Mobile

• User Research + Data Synthesis

• Usability Validation + Heuristic Evaluation 

• Accessibility + Sustainability

• Conversational UX

• Art Direction

• Visuals + Branding

• Motion + Interactive Design

• Documentation

Program Proficiencies

• Lean UX + Agile Methodology

• Design Systems + UI Kits

• Prototyping + Wireframing

• Responsive Design + Mobile

• User Research + Data Synthesis

• Usability Testing + Accessibility

• Conversational UX

• Art Direction

• Visuals + Branding

• Motion + Interactive Design

• Documentation

Extracurriculars

• ContactPoint Afterschool Arts Teacher

2024-Present

• Splatter Studio Floor Artist

2024-Present

• MAGFest VRcade supervisor

2018-2020

• IDSI VR game events manager

2017-2020

Cassandra Trissler

User Experience Designer

I am a multi-faceted UX Designer with 8+ years of experience working at a wide range of creative agencies. My proficiencies in self-evident design, user-focused results, and collaborative processes make me an exemplary member of any creative team. 

I have a keen eye for detail, a diverse creative background, and a love for not only making things work, but work exceptionally well. 

My previous professional forays have given me an abundance of varied experiences and skillsets in such fields as Animation, Digital Advertising, Graphic Design, Illustration, Game Design, Courseware, Web Design, and coding.

Work Experience

Kin + Carta

2021 – 2023

User Experience Design Consultant

  • Worked with a wide range of clients such as Magellan Midstream Partners, Broadnet, Auto
    Approve, and Starz/Lionsgate+.
  • Provided design expertise such as requirements gathering, user research/data synthesis,
    writing user stories and personas, lo-fi and hi-fi mockups, prototypes, UX validation, and
    user acceptance testing all within a brand’s existing design systems and guidelines.
  • Maintained robust communication and collaboration with fellow Designers, Dev teams, and
    key stakeholders, including running product reviews and demos in various development
    stages, as well as presenting educational/training sessions for design team peers.
  • Followed Lean UX methodology with agile processes using Figma, Miro, Jira/Confluence

Highgate Training Systems

2020 – 2021

Product Designer

  • Worked primarily with government clients such as the JDTC and TRADOC G-8.
  • Created products for government contract writing, collaboration and management software.
  • Worked closely with other Designers, Product Managers and development teams in an Agile
    environment.

Intelligent Decision Systems Inc.

2016 – 2020

Product Designer/Multimedia Artist

  • Provided UX Designs within an Agile Development team as a government subcontractor on various interactive web apps, training courseware and instructional designs, for such clients as the JDTC, TRADOC G-8, and Veterans Affairs. 
  • Created art assets using the Adobe Creative Suite for mobile and PC games, illustrated and/or animated courseware, and social media posts. Used Articulate software system for interactive courseware for the JDTC.
  • Contributed to set dressing, layout and UI design, character and effects animation in Unity game engine. Also scripted game events and character dialogue in XML. 

MRM Worldwide

2013 – 2015

Interactive Motion Designer

  • Conceptualized visually arresting advertising tactics and implemented them into interactive media for clients such as Verizon FiOS, USPS, Nikon, IHOP, Cigna, Zurich and more.
  • Animated and produced digital advertising media through timeline and Actionscript-based processes in Adobe Flash.
  • Responsible for storyboards, animation and video editing in Adobe After Effects and Premiere.
  • Provided art direction, layout and graphics using Adobe Photoshop, Illustrator and InDesign.
  • Collaborated closely with fellow Designers, Copywriters, Project Managers and Art Directors.

Freelance

2013 – 2024

 UX/UI and Graphic Design

  • Requirements gathering, user and product research and design exploration for several web and mobile applications, including a Bible study application, dog walking game,  chef/recipe assistant application and more. 
  • Interactive development for digital marketing and advertisements for such clients as Bajibot, Synders of Hanover and more.
  • Graphics, branding and logo design for various local businesses including a development company, personal trainer, candle business, mushroom magazine and more. 

Extracurriculars

• ContactPoint Afterschool Arts Teacher
2024-Present
• Splatter Studio Floor Artist
2024-Present
• MAGFest VRcade supervisor
2018-2020
• IDSI VR game events manager
2017-2020